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Don Bosco Technical Institute  |  IDEA-113 IDEA-BLADE Battle-Tops Design and Manufacturing Program * "Blade" in this assignment refers to your complete IDEA-Blade battle-top - not to individual blade-shaped components within your design.
01 Assignment
Concept Package
Collaboration
* Individual grades. Designs compete independently regardless of collaboration.
Submission Instructions
01
Complete all 6 modules below
02
Click Print / Export PDF in the toolbar above
03
Select Save as PDF in the print dialog
04
Enable Background graphics in print options
05
Upload the PDF to Google Classroom
Required Reading - IDEA-Blade Rulebook
Assignment Weight 50 Points Complete all 6 modules  |  Click [ Rubric ] in any module header to see grading criteria
01 Blade Identity 10 pts
* All fields in this module are working drafts - names, themes, and taglines may evolve as your design develops.

Start defining who your blade is. Think of this like building a character - it has a name, a personality, a look, and a way it fights. The more thought you put in here, the clearer your design direction will be when you start drawing.

Identity
Theme
0 / 2 sentences minimum
Visual Mood and Combat Personality
0 / 2 sentences minimum
Grading CriteriaPoints
Name and tagline are present and considered - not placeholder text like "Blade 1" or "TBD"
2 pts
Theme declaration is specific - names a clear concept, not vague ("a cool design" earns 0; "an anglerfish from the deep sea" earns full)
2 pts
Theme inspiration shows genuine reasoning for the choice - min 2 sentences met
2 pts
Visual mood uses specific descriptive language, not generic words like "cool" or "good"
1 pt
Combat personality describes a fighting style AND connects it to the theme - min 2 sentences met
3 pts
02 Design Rationale 10 pts

This is where your idea becomes a design. The goal is to translate your theme into actual geometry - specific shapes, silhouettes, edges, and forms. Think beyond color and decals. Anyone can paint something to look like an ocean. But can you design a blade that moves like one?

Step 1 - Visual Characteristics
0 / 3 sentences minimum
Step 2 - Form Follows Theme
0 / 4 sentences minimum
Step 3 - The Blind Test
0 / 2 sentences minimum
Grading CriteriaPoints
Step 1: 3 or more distinct characteristics listed and described with enough detail to be actionable - min 3 sentences met
3 pts
Step 2: Specific geometry named (parts, angles, profiles), each choice directly linked to a characteristic from Step 1 - min 4 sentences met
4 pts
Step 3: Honest self-assessment with reasoning - identifies what communicates theme and acknowledges what doesn't - min 2 sentences met
3 pts
03 Angular Momentum Analysis 10 pts

Before you write your analysis, use the demo below to build an intuition for angular momentum. Interact with it, then answer the questions that follow.

CENTER EDGE
Drag the slider to redistribute mass
Angular Momentum is the spinning power of a rotating object. It depends on how fast it spins and how its mass is spread out.

Moment of Inertia (I) describes how mass is distributed relative to the spin axis. Mass farther from the center contributes more - this is why a figure skater speeds up when pulling their arms in.

For your blade: more mass at the edge means more angular momentum at the same speed - harder to stop, but also harder to spin up. Try both extremes on the demo.
Moment of Inertia
Low
Spin Stability
Low
Impact Resistance
Low
Spin-Up Speed
Fast
Your Analysis
0 / 3 sentences minimum
0 / 3 sentences minimum
Grading CriteriaPoints
Mass Distribution: names specific parts or regions of the design, explains the reasoning behind placement - min 3 sentences met
5 pts
Trade-offs: addresses both what the distribution gains AND what it costs (e.g. stability vs. spin-up speed) - min 3 sentences met
5 pts
04 Technical Sketches 10 pts

Minimum one top view and one side view. These are not CAD drawings but must be more than rough thumbnails - proportion, blade geometry, and overall shape must be clearly readable. Annotate with approximate dimensions. Click to add files or drag and drop. Add captions to identify each view.

[ + ]
Click or Drag to Add Sketches
Top view + Side view required  |  Add more at any time
0 images uploaded  |  2 minimum required
Grading CriteriaPoints
Top view is present and legible - blade geometry and overall shape are readable, not just an outline
3 pts
Side view is present and legible - height profile and proportions are visible
3 pts
At least one sketch includes dimensions or annotations calling out key measurements or features
2 pts
Design intent is clear from sketches alone - a classmate could understand the basic form without reading the other modules
2 pts
05 Manufacturing Plan 5 pts

Identify at least 3 manufacturing processes you plan to use. For each, list which component(s) it will produce and briefly explain why that process is the right choice. Note: two variations of the same process (e.g. two different print settings) count as one.

#ProcessComponent(s)Why This Process?
01
02
03
04
05
Grading CriteriaPoints
3 or more distinct processes identified - similar processes (two print profiles, two cut methods) count as one
2 pts
Each process is mapped to a specific named component - not "various parts"
2 pts
Justifications are specific and reasonable - "because it can make complex shapes" is acceptable; "because it is the right process" is not
1 pt
06 Contact Compliance 5 pts

The blade contact rule has one purpose: your IDEA-Blade must actually fight. Any surface that makes contact with an opponent's IDEA-Blade must be capable of transferring force into it - disrupting its spin, knocking it off-balance, or driving it toward the boundary. An edge that simply lets an opponent slide past without meaningful force exchange is not legal. Review the contact rule in the rulebook before answering.

Contact Surfaces
0 / 2 sentences minimum
Force Transfer
0 / 2 sentences minimum
Grading CriteriaPoints
Contact surfaces are specifically identified and located on the design with enough detail to assess compliance - min 2 sentences met
2 pts
Force transfer is explained using the contact rule's standard - student describes how geometry grips rather than deflects and what force effect results - min 2 sentences met
3 pts
Academic Integrity Declaration
The work submitted in this assignment represents my own original thinking and effort. Any collaboration is disclosed in the header above. I understand that submitting another student's work as my own, or using AI tools to generate responses without disclosure, constitutes academic dishonesty and will result in a zero on this assignment.
Module Description Pts Possible Pts Earned Notes
01Blade Identity10  
02Design Rationale10  
03Angular Momentum Analysis10  
04Technical Sketches10  
05Manufacturing Plan5  
06Contact Compliance5  
Total50  
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